So today I’m going to provide a little bit of useful information for people looking to run a Starfinder campaign, who want something a little more complex than “wizards and artificial gravity took care of all the problems” in locations.
Space Opera
How Not To Showcase Your Talent
Today I’m going to talk a bit about a post I tripped across elsewhere where a person described the changes he planned to make to Starfinder, and how he was upset when people told him that it seemed like he was literally reinventing the wheel. I do this because he’s a magnificent example of how not to showcase yourself or your talents.
Adventures In Space
Today I want to talk about the three genres of adventure in space and compare them for the purposes of tabletop play. These are science fiction, which can itself be split into hard and soft forms; science fantasy, which the best known example of is Star Wars; and space opera, which regards science as a thing it used as a vague starting point before blending it with the kind of over-the-top antics you might expect from a pulp adventure novel.