Expanding on the last post, I’ll be providing an example of the Decision Tree campaign model today. No player characters were harmed in the production of this post, I promise.
Month: September 2017
Campaign Models
So today I’m going to talk about a couple of the different models of how a campaign can be plotted out.
Content Gates
So today I’m going to talk about how video games often “gate” content, how it gets done badly and how it gets done well, and how to use it in your own games. (As a reminder, if y’all like what I write, I have a Patreon! The more people tip me each month, the easier it is for me to find the time and focus to write!)
Starfinder: A Little Bit of Knowledge
So today I’m going to provide a little bit of useful information for people looking to run a Starfinder campaign, who want something a little more complex than “wizards and artificial gravity took care of all the problems” in locations.
Octopode Update
All right, so, I’m back and more or less functional again. Today will mostly be an update post on where I’ve been for the last two weeks. Warning: contains wild animals and medical stuff.
A Brief Hiatus
Friday morning, I was bitten by a feral cat; Saturday morning I was diagnosed with cellulitis, which wouldn’t be a problem if the bite hadn’t been on the meaty part of my right index finger, making it uncomfortable to use. So I’m on an antibiotic regimen (with its own unpleasant drawbacks) for the next week and change. Posts will resume as soon as my finger gets less uncomfortable.