Today’s the first post of October, and I’m going to try to talk a bit about my goals for this month and what that means here. Additionally, for my Patrons who might be wondering about last month, someone fell off the chart for the month and didn’t process; since it dipped me below the threshold to do a monthly, I’ve held onto things until another month ticks over above the line.
Expanding on the last post, I’ll be providing an example of the Decision Tree campaign model today. No player characters were harmed in the production of this post, I promise.
So today I’m going to talk about a couple of the different models of how a campaign can be plotted out.
So today I’m going to talk about how video games often “gate” content, how it gets done badly and how it gets done well, and how to use it in your own games. (As a reminder, if y’all like what I write, I have a Patreon! The more people tip me each month, the easier it is for me to find the time and focus to write!)
So today I’m going to provide a little bit of useful information for people looking to run a Starfinder campaign, who want something a little more complex than “wizards and artificial gravity took care of all the problems” in locations.
All right, so, I’m back and more or less functional again. Today will mostly be an update post on where I’ve been for the last two weeks. Warning: contains wild animals and medical stuff.
Friday morning, I was bitten by a feral cat; Saturday morning I was diagnosed with cellulitis, which wouldn’t be a problem if the bite hadn’t been on the meaty part of my right index finger, making it uncomfortable to use. So I’m on an antibiotic regimen (with its own unpleasant drawbacks) for the next week and change. Posts will resume as soon as my finger gets less uncomfortable.